string(4445) "Competitive Street Racing - Printable Version
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Competitive Street Racing - Printable Version +- • [OLD] Mega's Games (https://forums.megas.games) +-- Forum: Community (https://forums.megas.games/forumdisplay.php?fid=1) +--- Forum: Suggestions (https://forums.megas.games/forumdisplay.php?fid=5) +--- Thread: Competitive Street Racing (/showthread.php?tid=831) |
Competitive Street Racing - KyonBrace#7656 - 10-24-2024 As it says, a competitive Street Racing Scene should be devloped perhaps. Ground Rules: - All racers use the same car - No Slipstream or Catchup - Non-Contact events - Transforms are the same for everyone - No Unordered or Cannonball events - Maybe include Lap Knockout, Speedtrap, Stash the Cash, Stunt and Time Attack events (Not Beat the Bomb or face-to-face events) Sides that, a possible plan is this, going with above if below cannot be coded in (Adding D Class to the above): - Normal Circuit, Medium I Circuit, Medium II Sprint and Circuit, Long I Sprint and Circuit pull a car from C-S Class - Short Circuit, Normal Sprint and Medium I sprint pull a car from G-D Class - Stunt/GP pulls any options made available in the event Puts the test of who knows the cars the best and not simply the fastest ones of the tier, making a very serious and skilled playing field possible, also leaving compromise for shorter events with some fun out of it if possible. To prevent unliked, unfair and unwinnable racing a veto system should be allowed to move onto the next one without penalising anyone for a draw. |