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[DENIED] PvP balance and issues - Printable Version












• [OLD] Mega's Games
[DENIED] PvP balance and issues - Printable Version

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+--- Thread: [DENIED] PvP balance and issues (/showthread.php?tid=349)



PvP balance and issues - OPNightWing#5102 - 01-06-2023

Let me start off by saying I am only a week old in the server and so far I love so many things of it BUT I am a GTA tryhard and have been that way since 2014 so pretty much I know everything there is to know about GTA PvP and if you wanna challange me my name is OP NightWing come find me. And all these issues are for PVP servers only. Anyways so to begin lisitng the issues:

Spawn protection, it is wayyy too long, on average it takes a skilled player 1-5 seconds to get a kill as soon as they see a target. So its extremely annoying waiting out the invinsibility frames just to get a kill. The only way to truly combat this right now is explosives so long as the target is on foot.

Another problem that piggy backs off the last point, spawning weaponized vehicles, why the hell is there no cooldown, at least 15-20 seconds, and the invinsibility frames are as long. So many people exploit this and it really has to be addressed, im fine spawning into one right after you die but being able to just infinitely spam the spawn vehicle option ruins the pvp experience.

A score count would also be nice, no need to keep track of stats but while you're in a server you should be able to see how many times you have killed or been killed. Even if I know without a doubt I won a 1v1, I still want to know exactly by how much.

Other than that I gotta say I do like this server a lot and see a lot of potential but if you run a PvP server within it, make it run right. I am also open to questions if needed.


RE: PvP balance and issues - Steve - 02-10-2023

These cannot be done


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